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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
When the rivalry between two ruling gods threatens to erupt into a cataclysmic war that will touch the lives of everyone on the Continent of Aragore, can an unlikely band of heroes find a way to broker peace before their world is torn apart?
Thrust together by fate, a diverse group of adventurers from a mix of races and backgrounds-a troll, a samurai, a paladin, an elvish huntress, and a minstrel become the inheritors of a powerful magic that is expressed through knowing the real Name of a person or an object. Chosen as the first of their kind in millennia, Pax, Gerald, Korivare, Jiang, and Telemnar must begin their journey on the path of becoming True Namers.
Whether by fate or the intervention of the divine, as they begin their training this group of five, as the first True Namers in ages, must find a way of brokering peace between the warring gods and their separate pantheons.
But, to master their powers and become the mediators the world needs, they must look deep within themselves to discover who they truly are and the power that their abilities hold. Only then will they be able to come to understand that the actions they take now will affect both the present and the future of Aragore for centuries to come.
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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
When the rivalry between two ruling gods threatens to erupt into a cataclysmic war that will touch the lives of everyone on the Continent of Aragore, can an unlikely band of heroes find a way to broker peace before their world is torn apart?
Thrust together by fate, a diverse group of adventurers from a mix of races and backgrounds-a troll, a samurai, a paladin, an elvish huntress, and a minstrel become the inheritors of a powerful magic that is expressed through knowing the real Name of a person or an object. Chosen as the first of their kind in millennia, Pax, Gerald, Korivare, Jiang, and Telemnar must begin their journey on the path of becoming True Namers.
Whether by fate or the intervention of the divine, as they begin their training this group of five, as the first True Namers in ages, must find a way of brokering peace between the warring gods and their separate pantheons.
But, to master their powers and become the mediators the world needs, they must look deep within themselves to discover who they truly are and the power that their abilities hold. Only then will they be able to come to understand that the actions they take now will affect both the present and the future of Aragore for centuries to come.