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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
Written for Old School Essentials, but easily adapted to any Old-School style game, A Guide to Thieves' Guilds presents a simple system for founding and running a variety of thieves' guilds. This book can be used by the player looking to found their own guild or the Referee needing to generate guilds.
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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
Written for Old School Essentials, but easily adapted to any Old-School style game, A Guide to Thieves' Guilds presents a simple system for founding and running a variety of thieves' guilds. This book can be used by the player looking to found their own guild or the Referee needing to generate guilds.