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A Guide to Thieves' Guilds
Paperback

A Guide to Thieves’ Guilds

$29.99
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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.

Written for Old School Essentials, but easily adapted to any Old-School style game, A Guide to Thieves' Guilds presents a simple system for founding and running a variety of thieves' guilds. This book can be used by the player looking to found their own guild or the Referee needing to generate guilds.

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MORE INFO
Format
Paperback
Publisher
Third Kingdom Games
Date
3 November 2021
Pages
38
ISBN
9798985171341

This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.

Written for Old School Essentials, but easily adapted to any Old-School style game, A Guide to Thieves' Guilds presents a simple system for founding and running a variety of thieves' guilds. This book can be used by the player looking to found their own guild or the Referee needing to generate guilds.

Read More
Format
Paperback
Publisher
Third Kingdom Games
Date
3 November 2021
Pages
38
ISBN
9798985171341