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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
Sitting by the fire, an old gnome narrates Kur's Rage to three young soldiers in a village tavern. Stand on the parapets of Highcrest Garrison as the characters prepare for battle against a Demon Lord and his fiendish minions. Feel their sorrow in the tour's aftermath as they decide to reunite in search of new adventures. A chance meeting with a mysterious wizard compels them to undertake a routing scouting mission.
During their journey, they encounter an enemy army, and must discover the motivations of its dark commander. Join them as they face Dire Wolves, Red Orcs, and supernatural foes. Twists of fate, ancient clues and unknown enemies lead them towards a prophesied quest that could change their world. Two parallel storylines intertwine as they race to acquire the lost pieces of an ancient artifact before their nemesis.
The old gnome's fantastic tale seems impossible, until his audience meets some of his characters in the flesh! Magic, Fairy races, Dragons, and a wide pantheon of gods weave a fine tapestry in Kur's Rage. Triumph of spirit and the love and loyalty of its characters is what sets it apart.
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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
Sitting by the fire, an old gnome narrates Kur's Rage to three young soldiers in a village tavern. Stand on the parapets of Highcrest Garrison as the characters prepare for battle against a Demon Lord and his fiendish minions. Feel their sorrow in the tour's aftermath as they decide to reunite in search of new adventures. A chance meeting with a mysterious wizard compels them to undertake a routing scouting mission.
During their journey, they encounter an enemy army, and must discover the motivations of its dark commander. Join them as they face Dire Wolves, Red Orcs, and supernatural foes. Twists of fate, ancient clues and unknown enemies lead them towards a prophesied quest that could change their world. Two parallel storylines intertwine as they race to acquire the lost pieces of an ancient artifact before their nemesis.
The old gnome's fantastic tale seems impossible, until his audience meets some of his characters in the flesh! Magic, Fairy races, Dragons, and a wide pantheon of gods weave a fine tapestry in Kur's Rage. Triumph of spirit and the love and loyalty of its characters is what sets it apart.