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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
On a dark night on a bridge, a voice calls out, "Come with me to Ravena." Mario, a strong-willed yet traumatized young man, finds himself transported to an unfamiliar world. With only a vague memory of a girl's pleading invitation, he reluctantly embarks on a quest to find answers. But he's not alone. Virgil, a popular collegiate athlete, finds himself in the center of a medieval town fighting for his life with a total stranger by his side. A self-identified anime geek and introvert, Robert, has also arrived in this strange world full of intrigue and bloodshed. A continual promise of danger looms from the suspicious villagers to the unnamed evil who threatens to destroy all who remain. Mario, Virgil, and Robert are offered a chance to go home, but only if they accept the terms of a mysterious old woman offering them power in exchange for saving her world--Ravena, a terrifying magical world filled with desperate people they cannot trust, especially themselves.
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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
On a dark night on a bridge, a voice calls out, "Come with me to Ravena." Mario, a strong-willed yet traumatized young man, finds himself transported to an unfamiliar world. With only a vague memory of a girl's pleading invitation, he reluctantly embarks on a quest to find answers. But he's not alone. Virgil, a popular collegiate athlete, finds himself in the center of a medieval town fighting for his life with a total stranger by his side. A self-identified anime geek and introvert, Robert, has also arrived in this strange world full of intrigue and bloodshed. A continual promise of danger looms from the suspicious villagers to the unnamed evil who threatens to destroy all who remain. Mario, Virgil, and Robert are offered a chance to go home, but only if they accept the terms of a mysterious old woman offering them power in exchange for saving her world--Ravena, a terrifying magical world filled with desperate people they cannot trust, especially themselves.