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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
This is a tale about a young Isrite, named Opie. Not a very powerful name 'Opie' but Isrites aren't supposed to be powerful, you see. They are peaceful folk who prefer their fruits and grand tales, as well as spending a hard-working day on their respective crafts, over wars and power. They don't typically leave their home of Mount Ne'de, which resides in the south, and they live upon the treetops. Trees, from which the very first Isrites (Ofer and Avak) were born from the roots of. Opie is given a mission by the Keredah (rebels) to lead a group southward, back to her homeland from whence she ran away at fourteen years old to join this war (She is now nineteen). A necromancer rises there and odd things have been happening around the world of Ganmuth...very odd. At the foundation of her core Opie will always do what is selfless and good, so a company of twelve (odd) Keredahs is gathered for her.
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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
This is a tale about a young Isrite, named Opie. Not a very powerful name 'Opie' but Isrites aren't supposed to be powerful, you see. They are peaceful folk who prefer their fruits and grand tales, as well as spending a hard-working day on their respective crafts, over wars and power. They don't typically leave their home of Mount Ne'de, which resides in the south, and they live upon the treetops. Trees, from which the very first Isrites (Ofer and Avak) were born from the roots of. Opie is given a mission by the Keredah (rebels) to lead a group southward, back to her homeland from whence she ran away at fourteen years old to join this war (She is now nineteen). A necromancer rises there and odd things have been happening around the world of Ganmuth...very odd. At the foundation of her core Opie will always do what is selfless and good, so a company of twelve (odd) Keredahs is gathered for her.