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The Law of Play
Paperback

The Law of Play

$30.99
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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.

The gaming industry is at the heart of modern culture and technology, merging entertainment, competition, and innovation in ways unimaginable just a few decades ago. But with this growth comes a complex legal landscape fraught with regulations, intellectual property issues, and ethical challenges. The Law of Play: Understanding Legalities in the Gaming Industry offers essential insights into the laws shaping the gaming world today-from video games and eSports to online gambling, virtual assets, and more.

In this comprehensive guide, readers will explore the foundational elements of gaming law, including licensing, intellectual property, and consumer rights. As digital transactions, loot boxes, and virtual economies become more prevalent, the lines between gaming and gambling law blur, creating new challenges and regulations for industry stakeholders. With real-world case studies, this book examines how policies vary across jurisdictions and what they mean for developers, players, investors, and regulators alike. It addresses the latest trends in gaming monetization and sheds light on the legal implications of emerging technologies such as blockchain, virtual reality, and AI, which are rapidly transforming the industry.

The Law of Play goes beyond compliance, delving into the ethical and social responsibilities of gaming companies in fostering safe and fair virtual environments. It is a must-read for developers, lawyers, investors, and gamers who want to understand the rules that govern this dynamic field and make informed decisions as the industry evolves.

What You Will Find in This Book:

In-depth look at licensing and compliance for gaming and gambling Essential information on intellectual property protection in games Understanding the legal boundaries of player rights and consumer protection Insights into the ethical implications of monetization models and loot boxes A guide to navigating global laws and cross-border gaming regulation The impact of blockchain, AI, and VR on gaming law Legal concerns surrounding eSports and competitive gaming Predictions for future legal challenges in the gaming industry

Whether you're in the gaming business or simply passionate about the industry, The Law of Play provides the knowledge and context needed to thrive in today's complex and exciting legal landscape.

Read More
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MORE INFO
Format
Paperback
Publisher
Quinten J. Tenley
Date
3 November 2024
Pages
172
ISBN
9798224391868

This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.

The gaming industry is at the heart of modern culture and technology, merging entertainment, competition, and innovation in ways unimaginable just a few decades ago. But with this growth comes a complex legal landscape fraught with regulations, intellectual property issues, and ethical challenges. The Law of Play: Understanding Legalities in the Gaming Industry offers essential insights into the laws shaping the gaming world today-from video games and eSports to online gambling, virtual assets, and more.

In this comprehensive guide, readers will explore the foundational elements of gaming law, including licensing, intellectual property, and consumer rights. As digital transactions, loot boxes, and virtual economies become more prevalent, the lines between gaming and gambling law blur, creating new challenges and regulations for industry stakeholders. With real-world case studies, this book examines how policies vary across jurisdictions and what they mean for developers, players, investors, and regulators alike. It addresses the latest trends in gaming monetization and sheds light on the legal implications of emerging technologies such as blockchain, virtual reality, and AI, which are rapidly transforming the industry.

The Law of Play goes beyond compliance, delving into the ethical and social responsibilities of gaming companies in fostering safe and fair virtual environments. It is a must-read for developers, lawyers, investors, and gamers who want to understand the rules that govern this dynamic field and make informed decisions as the industry evolves.

What You Will Find in This Book:

In-depth look at licensing and compliance for gaming and gambling Essential information on intellectual property protection in games Understanding the legal boundaries of player rights and consumer protection Insights into the ethical implications of monetization models and loot boxes A guide to navigating global laws and cross-border gaming regulation The impact of blockchain, AI, and VR on gaming law Legal concerns surrounding eSports and competitive gaming Predictions for future legal challenges in the gaming industry

Whether you're in the gaming business or simply passionate about the industry, The Law of Play provides the knowledge and context needed to thrive in today's complex and exciting legal landscape.

Read More
Format
Paperback
Publisher
Quinten J. Tenley
Date
3 November 2024
Pages
172
ISBN
9798224391868