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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
"Beyond the Screen Human-Computer Interaction in the Digital Age" is a comprehensive guide to the field of Human-Computer Interaction (HCI) and its role in shaping the way we interact with technology. The book covers the history of HCI, the basic principles of interaction design, and the different techniques and technologies used to create intuitive and user-friendly interfaces. It explores the emerging trends in HCI, such as virtual and augmented reality, machine learning, and gamification, as well as the social and ethical issues surrounding the use of technology. The book also discusses HCI in specific contexts, including healthcare, education, and entertainment. It provides practical examples and case studies, as well as evaluation methods and best practices for designing and testing interfaces. Whether you are a student, researcher, or practitioner in the field of HCI, "Beyond the Screen" offers valuable insights and knowledge to help you create better user experiences in the digital age.
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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
"Beyond the Screen Human-Computer Interaction in the Digital Age" is a comprehensive guide to the field of Human-Computer Interaction (HCI) and its role in shaping the way we interact with technology. The book covers the history of HCI, the basic principles of interaction design, and the different techniques and technologies used to create intuitive and user-friendly interfaces. It explores the emerging trends in HCI, such as virtual and augmented reality, machine learning, and gamification, as well as the social and ethical issues surrounding the use of technology. The book also discusses HCI in specific contexts, including healthcare, education, and entertainment. It provides practical examples and case studies, as well as evaluation methods and best practices for designing and testing interfaces. Whether you are a student, researcher, or practitioner in the field of HCI, "Beyond the Screen" offers valuable insights and knowledge to help you create better user experiences in the digital age.