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But why do you want to be a bad ghost ‘ 'I am not a ghost, I am the Tarehonuck King!’ Arthur McKutcher and his best friend, Tom Metagom, are two happy-go-lucky twelve- year-olds, who thirst for adventure. But when adventure knocks on their door, in the form of a vengeful Tarehonuck, James Carrom, will they turn and run, or will they fight back? Taking help from experienced allies, Raymon Velmin and the Zahabevs, they must battle monsters they have only just heard legends of: Vampires and ghosts, and interact with creatures they have never even heard of: Tarehonucks (a hyper-intelligent race of the undead, who have developed special powers) and the Zahabevs, a race of magical warriors, who protect humans, and who have vowed to end the Tarehonuck race. Amongst the chaos of trying to find and kill James Carrom, Arthur finds out the real plan for James’ utter and complete revenge. But will he be able to stop him?
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But why do you want to be a bad ghost ‘ 'I am not a ghost, I am the Tarehonuck King!’ Arthur McKutcher and his best friend, Tom Metagom, are two happy-go-lucky twelve- year-olds, who thirst for adventure. But when adventure knocks on their door, in the form of a vengeful Tarehonuck, James Carrom, will they turn and run, or will they fight back? Taking help from experienced allies, Raymon Velmin and the Zahabevs, they must battle monsters they have only just heard legends of: Vampires and ghosts, and interact with creatures they have never even heard of: Tarehonucks (a hyper-intelligent race of the undead, who have developed special powers) and the Zahabevs, a race of magical warriors, who protect humans, and who have vowed to end the Tarehonuck race. Amongst the chaos of trying to find and kill James Carrom, Arthur finds out the real plan for James’ utter and complete revenge. But will he be able to stop him?