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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
A clever retelling of Carroll’s classic story with all the imagery of the original. –The Wishing Shelf
When Alice holds the naughty kitten up to the Looking-Glass, she sees the Looking-Glass House reflected there. Being Alice, a naturally curious child, she enters and finds herself in the midst of another adventure: a live game of chess with real Kings, Queens, and Knights, a game in which she is the Pawn.
Her goal is to reach the Eighth Square where she, too, will become a Queen. But before that can happen she must cross Seven Squares and will have many fantastic adventures with talking flowers, Tweedledum and Tweedledee, flying trains, and the Lion and the Unicorn, and … But why waste time? Enter the magical, fantastical world created by Lewis Carroll, where up is down and down is up, and everything is reversed!
This book contains eighteen original black-and-white illustrations conceived by Fiza Pathan and executed by illustrator Farzana Cooper.
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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
A clever retelling of Carroll’s classic story with all the imagery of the original. –The Wishing Shelf
When Alice holds the naughty kitten up to the Looking-Glass, she sees the Looking-Glass House reflected there. Being Alice, a naturally curious child, she enters and finds herself in the midst of another adventure: a live game of chess with real Kings, Queens, and Knights, a game in which she is the Pawn.
Her goal is to reach the Eighth Square where she, too, will become a Queen. But before that can happen she must cross Seven Squares and will have many fantastic adventures with talking flowers, Tweedledum and Tweedledee, flying trains, and the Lion and the Unicorn, and … But why waste time? Enter the magical, fantastical world created by Lewis Carroll, where up is down and down is up, and everything is reversed!
This book contains eighteen original black-and-white illustrations conceived by Fiza Pathan and executed by illustrator Farzana Cooper.