Become a Readings Member to make your shopping experience even easier. Sign in or sign up for free!

Become a Readings Member. Sign in or sign up for free!

Hello Readings Member! Go to the member centre to view your orders, change your details, or view your lists, or sign out.

Hello Readings Member! Go to the member centre or sign out.

Unity and Mugen Editor
Paperback

Unity and Mugen Editor

$154.99
Sign in or become a Readings Member to add this title to your wishlist.

Video game programming with Unity and Mugen involves mastering specific tools and languages to create unique interactive experiences. Unity, a leading platform, facilitates the creation of 2D and 3D games through its graphics engine and its wide range of resources and assets. It requires programming skills (C#, JavaScript) to develop game logic, implement mechanics, manage physics and collisions, and optimize performance. Mugen, on the other hand, is a game engine specifically for the creation of 2D fighting games, allowing to customize characters, movements, scenarios and combat systems. Both environments require a deep understanding of game design, constant iteration to fine-tune gameplay, and technical skills to solve development problems. Programming with these platforms involves not only the creation of functional software, but also the art of captivating players with immersive and exciting experiences.

Read More
In Shop
Out of stock
Shipping & Delivery

$9.00 standard shipping within Australia
FREE standard shipping within Australia for orders over $100.00
Express & International shipping calculated at checkout

MORE INFO
Format
Paperback
Publisher
Our Knowledge Publishing
Date
29 October 2024
Pages
68
ISBN
9786208246426

Video game programming with Unity and Mugen involves mastering specific tools and languages to create unique interactive experiences. Unity, a leading platform, facilitates the creation of 2D and 3D games through its graphics engine and its wide range of resources and assets. It requires programming skills (C#, JavaScript) to develop game logic, implement mechanics, manage physics and collisions, and optimize performance. Mugen, on the other hand, is a game engine specifically for the creation of 2D fighting games, allowing to customize characters, movements, scenarios and combat systems. Both environments require a deep understanding of game design, constant iteration to fine-tune gameplay, and technical skills to solve development problems. Programming with these platforms involves not only the creation of functional software, but also the art of captivating players with immersive and exciting experiences.

Read More
Format
Paperback
Publisher
Our Knowledge Publishing
Date
29 October 2024
Pages
68
ISBN
9786208246426