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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
The pervasive creation and consumption of content, especially visual content, is ingrained into our modern world. We’re constantly consuming visual media content, in printed form and in digital form, in work and in leisure pursuits. Like our cave- man forefathers, we use pictures to record things which are of importance to us as memory cues for the future, but nowadays we also use pictures and images to document processes; we use them in engineering, in art, in science, in medicine, in entertainment and we also use images in advertising. Moreover, when images are in digital format, either scanned from an analogue format or more often than not born digital, we can use the power of our computing and networking to exploit images to great effect. Most of the technical problems associated with creating, compressing, storing, transmitting, rendering and protecting image data are already solved. We use - cepted standards and have tremendous infrastructure and the only outstanding ch- lenges, apart from managing the scale issues associated with growth, are to do with locating images. That involves analysing them to determine their content, clas- fying them into related groupings, and searching for images. To overcome these challenges we currently rely on image metadata, the description of the images, - ther captured automatically at creation time or manually added afterwards.
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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
The pervasive creation and consumption of content, especially visual content, is ingrained into our modern world. We’re constantly consuming visual media content, in printed form and in digital form, in work and in leisure pursuits. Like our cave- man forefathers, we use pictures to record things which are of importance to us as memory cues for the future, but nowadays we also use pictures and images to document processes; we use them in engineering, in art, in science, in medicine, in entertainment and we also use images in advertising. Moreover, when images are in digital format, either scanned from an analogue format or more often than not born digital, we can use the power of our computing and networking to exploit images to great effect. Most of the technical problems associated with creating, compressing, storing, transmitting, rendering and protecting image data are already solved. We use - cepted standards and have tremendous infrastructure and the only outstanding ch- lenges, apart from managing the scale issues associated with growth, are to do with locating images. That involves analysing them to determine their content, clas- fying them into related groupings, and searching for images. To overcome these challenges we currently rely on image metadata, the description of the images, - ther captured automatically at creation time or manually added afterwards.