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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
This book constitutes the thoroughly refereed post-proceedings of the 8th IFIP International Conference on Engineering for Human-Computer Interaction, EHCI 2001, held in Toronto, Canada, in May 2001. The 21 revised full papers and 4 revised short papers presented have passed through 2 rounds of reviewing and improvement and were selected from more than 50 submissions. The papers are organized in topical sections on software engineering methods, formal methods, toolkits, user interface evaluation, user interface plasticity, 3D user interfaces, input and output devices, mobile interaction, and context sensitive interaction.
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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
This book constitutes the thoroughly refereed post-proceedings of the 8th IFIP International Conference on Engineering for Human-Computer Interaction, EHCI 2001, held in Toronto, Canada, in May 2001. The 21 revised full papers and 4 revised short papers presented have passed through 2 rounds of reviewing and improvement and were selected from more than 50 submissions. The papers are organized in topical sections on software engineering methods, formal methods, toolkits, user interface evaluation, user interface plasticity, 3D user interfaces, input and output devices, mobile interaction, and context sensitive interaction.