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Applied Computer Science
Paperback

Applied Computer Science

$146.99
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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.

The second edition of this introductory text includes an expanded treatment of collisions, agent-based models, and insight into underlying system dynamics. Lab assignments are accessible and carefully sequenced for maximum impact. Students are able to write their own code in building solutions and Python is used to minimize any language barrier for beginners.

Problems involving visualization are emphasized throughout with interactive graphics, image files, and plots of generated data. This text aims to establish a core learning experience around which any number of other learning objectives could be included. The text is presented in eight chapters where each chapter contains three problems and each problem develops five specific lab assignments, plus additional questions and discussion. This approach seeks to leverage the immediate feedback provided by the computer to help students as they work toward writing code creatively.

All labs will scale to available hardware and free software could be used for the entire course, if desired. Lab assignments have been used since 2011 at the #1 ranked U.S. high school. It is an ideal textbook for high school courses that prepare students for advanced placement tests.

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MORE INFO
Format
Paperback
Publisher
Springer International Publishing AG
Country
Switzerland
Date
30 May 2018
Pages
279
ISBN
9783319809021

This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.

The second edition of this introductory text includes an expanded treatment of collisions, agent-based models, and insight into underlying system dynamics. Lab assignments are accessible and carefully sequenced for maximum impact. Students are able to write their own code in building solutions and Python is used to minimize any language barrier for beginners.

Problems involving visualization are emphasized throughout with interactive graphics, image files, and plots of generated data. This text aims to establish a core learning experience around which any number of other learning objectives could be included. The text is presented in eight chapters where each chapter contains three problems and each problem develops five specific lab assignments, plus additional questions and discussion. This approach seeks to leverage the immediate feedback provided by the computer to help students as they work toward writing code creatively.

All labs will scale to available hardware and free software could be used for the entire course, if desired. Lab assignments have been used since 2011 at the #1 ranked U.S. high school. It is an ideal textbook for high school courses that prepare students for advanced placement tests.

Read More
Format
Paperback
Publisher
Springer International Publishing AG
Country
Switzerland
Date
30 May 2018
Pages
279
ISBN
9783319809021