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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
Rosette and Terra's bonding vacation in the Meradin Woods in Aradia is cut short when the realms are invaded. Trapped in the tiny city of Provence, refugees flood in from the realms and Terra's true nature and parentage is revealed to her. Without a moment to consider it, she's smuggled to another realm to practice magic that is anything but innate to her, when she is kidnapped by someone with electric whips.
Her already complicated life grows in complexity when she and her kidnapper, a young attractive warlock, find they share a bond and a mission. Their lack of trust in one another diminishes as they narrowly escape an encounter with a hybrid fae/warlock in the dungeon beneath the fae palace.
Thrust into the secrets of the past and enigmas of the present, their bond ties them to the future as they find themselves embroiled in a battle between warlocks, werewolves, and vampires. Destiny weighs on their shoulders, as they must find a way to salvage Drakonia and bring peace to the realms.
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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
Rosette and Terra's bonding vacation in the Meradin Woods in Aradia is cut short when the realms are invaded. Trapped in the tiny city of Provence, refugees flood in from the realms and Terra's true nature and parentage is revealed to her. Without a moment to consider it, she's smuggled to another realm to practice magic that is anything but innate to her, when she is kidnapped by someone with electric whips.
Her already complicated life grows in complexity when she and her kidnapper, a young attractive warlock, find they share a bond and a mission. Their lack of trust in one another diminishes as they narrowly escape an encounter with a hybrid fae/warlock in the dungeon beneath the fae palace.
Thrust into the secrets of the past and enigmas of the present, their bond ties them to the future as they find themselves embroiled in a battle between warlocks, werewolves, and vampires. Destiny weighs on their shoulders, as they must find a way to salvage Drakonia and bring peace to the realms.