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Reality Bytes: Innovative Learning Using Augmented and Virtual Reality
Paperback

Reality Bytes: Innovative Learning Using Augmented and Virtual Reality

$26.99
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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.

Transform teaching and learning with AR and VR in your classroom.

We’re at the dawn of an incredible transformation in education. Augmented reality and virtual reality–technologies that were once the province of science fiction and fantasy–are faster, better, and more affordable than ever. These tools have the potential to not only inspire students but to redefine how we teach and collaborate. But widespread adoption of AR and VR in K-12 classrooms requires taking risks, investing money and time, and training educators.

Reality Bytes makes the case for taking this leap by showing how educators are using these amazing technologies, and it provides a powerful framework to help anyone, in any school, join them. The innovative educators profiled are already designing learning experiences using AR and VR that supercharge student motivation, encourage creativity, and make otherwise impossible educational adventures accessible to all. You can do the same, using easy-to-implement resources that will revolutionize how you approach instruction. Equip your students with the skills they’ll need in the future–today.

Reality Bytes opens the doors to tools for meeting every student no matter where they are. This book outlines the power that AR and VR have in building empathy and growing critical worldviews and perspectives. Christine, Jesse, and Micah cast an exciting vision for the future of education!

–Ken Shelton, educational strategist, equity and inclusion consultant

Creating engaging lessons that successfully integrate technology can be challenging. Reality Bytes is here to help with tons of images, classroom stories, and ideas that will help you create student-centered lessons that allow your students to experience content in a whole new way. No matter the grade level, there is something for everyone in this wonderfully immersive book.

–Alice Keeler, teacher, edtech expert, Google Certified Innovator

While you won’t see Winona Ryder’s name on the cover of this book, you will find some star power in it–the power to create star learners in our classrooms using cutting-edge tools! Reality Bytes will you give you the tools, the pedagogy, and a practical framework to bring the new reality of learning into your classroom.

–Kasey Bell, author of Shake Up Learning: Practical Ideas to Move Learning from Static to Dynamic

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MORE INFO
Format
Paperback
Publisher
Dave Burgess Consulting, Inc.
Date
14 January 2020
Pages
160
ISBN
9781949595918

This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.

Transform teaching and learning with AR and VR in your classroom.

We’re at the dawn of an incredible transformation in education. Augmented reality and virtual reality–technologies that were once the province of science fiction and fantasy–are faster, better, and more affordable than ever. These tools have the potential to not only inspire students but to redefine how we teach and collaborate. But widespread adoption of AR and VR in K-12 classrooms requires taking risks, investing money and time, and training educators.

Reality Bytes makes the case for taking this leap by showing how educators are using these amazing technologies, and it provides a powerful framework to help anyone, in any school, join them. The innovative educators profiled are already designing learning experiences using AR and VR that supercharge student motivation, encourage creativity, and make otherwise impossible educational adventures accessible to all. You can do the same, using easy-to-implement resources that will revolutionize how you approach instruction. Equip your students with the skills they’ll need in the future–today.

Reality Bytes opens the doors to tools for meeting every student no matter where they are. This book outlines the power that AR and VR have in building empathy and growing critical worldviews and perspectives. Christine, Jesse, and Micah cast an exciting vision for the future of education!

–Ken Shelton, educational strategist, equity and inclusion consultant

Creating engaging lessons that successfully integrate technology can be challenging. Reality Bytes is here to help with tons of images, classroom stories, and ideas that will help you create student-centered lessons that allow your students to experience content in a whole new way. No matter the grade level, there is something for everyone in this wonderfully immersive book.

–Alice Keeler, teacher, edtech expert, Google Certified Innovator

While you won’t see Winona Ryder’s name on the cover of this book, you will find some star power in it–the power to create star learners in our classrooms using cutting-edge tools! Reality Bytes will you give you the tools, the pedagogy, and a practical framework to bring the new reality of learning into your classroom.

–Kasey Bell, author of Shake Up Learning: Practical Ideas to Move Learning from Static to Dynamic

Read More
Format
Paperback
Publisher
Dave Burgess Consulting, Inc.
Date
14 January 2020
Pages
160
ISBN
9781949595918