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What was it that got you through the Covid-19 pandemic? For some it was long walks; others turned to home baking. For millions it was video games, a booming industry which exploded in popularity over the pandemic years. Confined to our homes and with the lines of reality becoming blurred as everyday life shifted to screens, perhaps it was no wonder that so many of us were desperate to be transported to different worlds.
In Playing with Reality: Gaming in a Pandemic, BBC journalist and presenter Alex Humphreys, a passionate gamer herself, investigates this extraordinary boom in the gaming industry. Charting its rise through headlines, interviewing developers and players, Alex also delves into the science behind why gaming could fill the void made by lockdown. Playing with Reality explores exactly what it was that made gaming a lifeline for so many, and whether the pandemic has sparked a new Golden Age of Gaming.
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What was it that got you through the Covid-19 pandemic? For some it was long walks; others turned to home baking. For millions it was video games, a booming industry which exploded in popularity over the pandemic years. Confined to our homes and with the lines of reality becoming blurred as everyday life shifted to screens, perhaps it was no wonder that so many of us were desperate to be transported to different worlds.
In Playing with Reality: Gaming in a Pandemic, BBC journalist and presenter Alex Humphreys, a passionate gamer herself, investigates this extraordinary boom in the gaming industry. Charting its rise through headlines, interviewing developers and players, Alex also delves into the science behind why gaming could fill the void made by lockdown. Playing with Reality explores exactly what it was that made gaming a lifeline for so many, and whether the pandemic has sparked a new Golden Age of Gaming.