XNA 4.0 Game Development by Example: Beginner's Guide

Kurt Jaegers

XNA 4.0 Game Development by Example: Beginner's Guide
Format
Paperback
Publisher
Packt Publishing Limited
Country
United Kingdom
Published
24 September 2010
Pages
428
ISBN
9781849690669

XNA 4.0 Game Development by Example: Beginner’s Guide

Kurt Jaegers

This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.

This book is a step-by-step tutorial that includes complete source code for all of the games covered. It adopts an engaging style to teach all the game development concepts. Each block of code is explained, and game development concepts are diagrammed and covered in detail. Each game begins with a concept description and concludes with suggestions for expanding on the finished game. If you are an aspiring game developer who wants to take a shot at creating games for the Microsoft Windows platform with the XNA Framework, then this book is for you. Using this book, you can get started with creating games without any game development experience. A basic knowledge of C# would be helpful to kick-start your game development, but it’s not essential.

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