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The Hidden Creatures of Hackney is a story seen through the eyes of Kiran and Karma, as they explore their neighbourhood in search of a hidden magical world. The journey begins when the children find a map whilst playing in Granny's attic. The map includes instructions for making devices called "Imagi-scopes". Using these devices and through the power of imagination, they can see and interact with otherwise invisible magical creatures who inhabit each location.
Along the way, the children enrage a squirrel druid, are nearly kidnapped by hairy Vikings, avoid being turned into fairies by a devious fox, and save their toes from being eaten by tiny aquatic tigers. There's more to discover as they explore this make-believe world, eventually arriving at a strange fancy dress funfair, which seems entangled with the magical places Kiran and Karma have discovered whilst on their adventure.
This fantasy-adventure, graphic-novel for developing readers aged 5-10, is written in verse, with a hint of The Lion, the Witch and the Wardrobe, a touch of The Gruffalo and a smidge of Pokemon GO. The whole family will love it!
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The Hidden Creatures of Hackney is a story seen through the eyes of Kiran and Karma, as they explore their neighbourhood in search of a hidden magical world. The journey begins when the children find a map whilst playing in Granny's attic. The map includes instructions for making devices called "Imagi-scopes". Using these devices and through the power of imagination, they can see and interact with otherwise invisible magical creatures who inhabit each location.
Along the way, the children enrage a squirrel druid, are nearly kidnapped by hairy Vikings, avoid being turned into fairies by a devious fox, and save their toes from being eaten by tiny aquatic tigers. There's more to discover as they explore this make-believe world, eventually arriving at a strange fancy dress funfair, which seems entangled with the magical places Kiran and Karma have discovered whilst on their adventure.
This fantasy-adventure, graphic-novel for developing readers aged 5-10, is written in verse, with a hint of The Lion, the Witch and the Wardrobe, a touch of The Gruffalo and a smidge of Pokemon GO. The whole family will love it!