Become a Readings Member to make your shopping experience even easier. Sign in or sign up for free!

Become a Readings Member. Sign in or sign up for free!

Hello Readings Member! Go to the member centre to view your orders, change your details, or view your lists, or sign out.

Hello Readings Member! Go to the member centre or sign out.

Learning Design Patterns with Unity
Paperback

Learning Design Patterns with Unity

$111.99
Sign in or become a Readings Member to add this title to your wishlist.

This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.

Build optimized games & elevate your skills with popular software design patterns in Unity 2023 and C#!

Purchase of the print or Kindle book includes a free eBook in PDF format

Key Features

Craft engaging Unity 2023 games while mastering design patterns like Singleton, Object Pool, and more Write clean, reusable C# code using creational, behavioral, and structural patterns, tailored for the game development environment Go beyond basic design pattern usage and learn to customize and extend them for your unique game design needs

Book DescriptionStruggling to write maintainable and clean code for your Unity games? Look no further! Learning Design Patterns with Unity empowers you to harness the fullest potential of popular design patterns while building exciting Unity projects. Through hands-on game development, you'll master creational patterns like Prototype to efficiently spawn enemies and delve into behavioral patterns like Observer to create reactive game mechanics. As you progress, you'll also identify the negative impacts of bad architectural decisions and understand how to overcome them with simple but effective practices.

By the end of this Unity 2023 book, the way you develop Unity games will change. You'll emerge not just as a more skilled Unity developer, but as a well-rounded software engineer equipped with industry-leading design patterns. What you will learn

Implement a persistent game manager using the Singleton pattern Spawn projectiles efficiently with Object Pooling for optimized performance Build a flexible crafting system using the Factory Method pattern Design an undo/redo system for player movement with the Command pattern Implement a state machine to control a two-person battle system Modify existing character objects with special abilities using the Decorator pattern

Who this book is forThis book is your perfect companion if you're a Unity game developer looking to level up your C# skills and embrace industry standards for building robust games. Knowledge of Unity and basic C# programming is recommended.

Read More
In Shop
Out of stock
Shipping & Delivery

$9.00 standard shipping within Australia
FREE standard shipping within Australia for orders over $100.00
Express & International shipping calculated at checkout

MORE INFO
Format
Paperback
Publisher
Packt Publishing Limited
Country
United Kingdom
Date
31 May 2024
Pages
676
ISBN
9781805120285

This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.

Build optimized games & elevate your skills with popular software design patterns in Unity 2023 and C#!

Purchase of the print or Kindle book includes a free eBook in PDF format

Key Features

Craft engaging Unity 2023 games while mastering design patterns like Singleton, Object Pool, and more Write clean, reusable C# code using creational, behavioral, and structural patterns, tailored for the game development environment Go beyond basic design pattern usage and learn to customize and extend them for your unique game design needs

Book DescriptionStruggling to write maintainable and clean code for your Unity games? Look no further! Learning Design Patterns with Unity empowers you to harness the fullest potential of popular design patterns while building exciting Unity projects. Through hands-on game development, you'll master creational patterns like Prototype to efficiently spawn enemies and delve into behavioral patterns like Observer to create reactive game mechanics. As you progress, you'll also identify the negative impacts of bad architectural decisions and understand how to overcome them with simple but effective practices.

By the end of this Unity 2023 book, the way you develop Unity games will change. You'll emerge not just as a more skilled Unity developer, but as a well-rounded software engineer equipped with industry-leading design patterns. What you will learn

Implement a persistent game manager using the Singleton pattern Spawn projectiles efficiently with Object Pooling for optimized performance Build a flexible crafting system using the Factory Method pattern Design an undo/redo system for player movement with the Command pattern Implement a state machine to control a two-person battle system Modify existing character objects with special abilities using the Decorator pattern

Who this book is forThis book is your perfect companion if you're a Unity game developer looking to level up your C# skills and embrace industry standards for building robust games. Knowledge of Unity and basic C# programming is recommended.

Read More
Format
Paperback
Publisher
Packt Publishing Limited
Country
United Kingdom
Date
31 May 2024
Pages
676
ISBN
9781805120285