Renatio Et Gloriam
Simon Hall, Alasdair Harley
Renatio Et Gloriam
Simon Hall, Alasdair Harley
My russet-coated captain, the time is near! Renatio et Gloriam is coming, a set of tabletop miniature rules that allows you to fight large-scale battles from the Renaissance. Covering warfare from 1494 up until 1721 the rules allow you to field the armies of Cordoba, Turenne, or Marlborough. At its heart beats the CCC Games engine, developed by Simon Hall. These were first seen in the ancient tabletop miniatures rule Mortem et Gloriam. When published in 2020, the rules were the first main battle set ever to win a Wargames Illustrated hobby award; and won a clean sweep in the historical wargaming hobby awards. The troops and armies in Renatio et Gloriam are prescribed by the tactics of historical counterparts, rather than how there were armed. For instance, with Pike and Shot the operating methods are built into the formations we model on the tabletop. We don't worry about individual Pikemen and Musketeers; we leave that to their captains. This leaves you, the general, to make all the strategic decisions. There is friction in the game. Each on-table general will have a hand of cards, which can be played in multiple ways. Better-quality generals get more cards. Management of these cards is paramount to the decisions, that as an Army commander, you must make. When playing these cards will you - order a charge on the enemy or will try to encourage the soldiers onward after being driven back by deadly fire, or will the general join the ranks to bolster troops' morale? These are the decisions you must face. There are lots of ways to play Renatio et Gloriam. We realize that sometimes 'one size does not fit all'. So, if you want a competitive matched play game style that is there for you. However, the rules allow streamlining of mechanisms to allow a more casual play style or allow battles using fewer figures. This does give beginning players an easy gateway to learn how to play, and over time add more complexity to their games, if they so desire. Supporting this are over 400 army lists covering conflicts across the globe. These are broadly categorized by time, geography, and important conflicts. The grouping of lists does have flexibility in scale. If you want the Marlborough's army at Blenheim, fine we have that. If you want the English Garrison at Tangiers, that's fine too. We want to be as inclusive as possible. We leave it down to the players how they play. We will not judge! The rules are supported in many ways. The main Renatio et Gloriam website has notifications of events, articles, or anything newsworthy. There is a forum to answer questions or chat with like-minded players. There is also a Facebook presence. Its quick to contact the team, and we are all here to help. colour photos & illustrations throughout, over 30 tables, 9 b/w illustrations
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