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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
This publication contributes to the serious games field by investigating original contributions and methods that use serious games in various domains. This comprehensive and timely publication works as an essential reference source, building on the available literature in the field of Serious Games for the economic and social development of countries while providing for further research opportunities in this dynamic and growing field. Thus, the book provides the opportunity for a reflection on this important issue, increasing the understanding of the importance of Serious Games in the context of organizations’ improvements, providing relevant academic work, empirical research findings, and an overview of this relevant field of study. This text provides the resources necessary for policy makers, technology developers and managers to adopt and implement solutions for a more digital era.
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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
This publication contributes to the serious games field by investigating original contributions and methods that use serious games in various domains. This comprehensive and timely publication works as an essential reference source, building on the available literature in the field of Serious Games for the economic and social development of countries while providing for further research opportunities in this dynamic and growing field. Thus, the book provides the opportunity for a reflection on this important issue, increasing the understanding of the importance of Serious Games in the context of organizations’ improvements, providing relevant academic work, empirical research findings, and an overview of this relevant field of study. This text provides the resources necessary for policy makers, technology developers and managers to adopt and implement solutions for a more digital era.