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Zelina The Second GlyphZelina is a 16-year-old girl who woke at Stonehenge with no memory. Rune is a 16-year-old boy who knows of her forgotten past and home and is helping her get her memory back. Zelina and Rune continue to fight the Medjay, assassins from their realm who will stop at nothing to keep them from finding the truth and getting home. Milo, a Medjay, decides to go against his orders and helps Zelina and Rune, not only with their abilities but to get home. The more Zelina remembers, the more powerful she becomes, the more their lives are in danger. Can she protect herself, and more importantly, can she keep Rune safe? They must race against time, fight Medjay, and get home before it’s too late. Will Zelina and Rune make it home? Will it be a home worth fighting to remember?
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Zelina The Second GlyphZelina is a 16-year-old girl who woke at Stonehenge with no memory. Rune is a 16-year-old boy who knows of her forgotten past and home and is helping her get her memory back. Zelina and Rune continue to fight the Medjay, assassins from their realm who will stop at nothing to keep them from finding the truth and getting home. Milo, a Medjay, decides to go against his orders and helps Zelina and Rune, not only with their abilities but to get home. The more Zelina remembers, the more powerful she becomes, the more their lives are in danger. Can she protect herself, and more importantly, can she keep Rune safe? They must race against time, fight Medjay, and get home before it’s too late. Will Zelina and Rune make it home? Will it be a home worth fighting to remember?