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Python: An Introduction to Programming
Paperback

Python: An Introduction to Programming

$239.99
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This book is an introduction to programming concepts that uses Python 3 as the target language. It follows a practical just in time presentation - material is given to the student when it is needed. Many examples will be based on games because Python has become the language of choice for basic game development. Designed as a year 1 textbook for introduction to programming classes or for the hobbyist who wants to learn the fundamentals of programming, the text assumes no programming experience.

FEATURES:

Introduces programming concepts using Python 3. Covers basic computer concepts such as loops, strings, functions, files, graphics, multimedia, algorithms, classes, writing code, etc.
Develops graphics, exercises, and user interface using Pygame. Includes many examples based on video game development. 4 color throughout with game demos on the companion files. New chapters on parsing (14) and graphics (15). Instructor ancillaries for use as a textbook.

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MORE INFO
Format
Paperback
Publisher
Mercury Learning & Information
Country
United States
Date
2 April 2021
Pages
580
ISBN
9781683926245

This book is an introduction to programming concepts that uses Python 3 as the target language. It follows a practical just in time presentation - material is given to the student when it is needed. Many examples will be based on games because Python has become the language of choice for basic game development. Designed as a year 1 textbook for introduction to programming classes or for the hobbyist who wants to learn the fundamentals of programming, the text assumes no programming experience.

FEATURES:

Introduces programming concepts using Python 3. Covers basic computer concepts such as loops, strings, functions, files, graphics, multimedia, algorithms, classes, writing code, etc.
Develops graphics, exercises, and user interface using Pygame. Includes many examples based on video game development. 4 color throughout with game demos on the companion files. New chapters on parsing (14) and graphics (15). Instructor ancillaries for use as a textbook.

Read More
Format
Paperback
Publisher
Mercury Learning & Information
Country
United States
Date
2 April 2021
Pages
580
ISBN
9781683926245