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Fundamentals of Game Design
Hardback

Fundamentals of Game Design

$258.99
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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.

Game design is a fairly recent field. It deals with the creation of games by using the elements of design aesthetics. Its main aim is to bridge the gap between players coming with different mindsets like education, entertainment and medical, etc. It uses the elements of optimization theory, probability, economics and artificial intelligence, etc. Different approaches, evaluations and methodologies and advanced studies on game design have been included in this book. Most of the topics introduced in it cover new techniques and the applications of this field. This textbook is meant for students who are looking for an elaborate reference text on game design.

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MORE INFO
Format
Hardback
Publisher
Larsen and Keller Education
Country
United States
Date
28 April 2017
Pages
365
ISBN
9781635491302

This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.

Game design is a fairly recent field. It deals with the creation of games by using the elements of design aesthetics. Its main aim is to bridge the gap between players coming with different mindsets like education, entertainment and medical, etc. It uses the elements of optimization theory, probability, economics and artificial intelligence, etc. Different approaches, evaluations and methodologies and advanced studies on game design have been included in this book. Most of the topics introduced in it cover new techniques and the applications of this field. This textbook is meant for students who are looking for an elaborate reference text on game design.

Read More
Format
Hardback
Publisher
Larsen and Keller Education
Country
United States
Date
28 April 2017
Pages
365
ISBN
9781635491302