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Slay the Dragon: Writing Great Stories for Video Games
Paperback

Slay the Dragon: Writing Great Stories for Video Games

$55.99
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Writing for the multibillion-dollar video-game industry is unlike writing for any other medium. Slay the Dragon will help you understand the challenges and offer creative solutions to writing for a medium where the audience not only demands a great story, but to be a driving force within it. Aimed at traditional writers who want to learn interactive narrative as well as game creators who want to tell better, more emotionally involving stories, the book is written by two creative veterans of both Hollywood and Nerdyhood. Through lively discussions and self-paced-exercises, Bryant and Giglio step you such topics as: the no-act structure of video games; writing great game characters; making gameplay emotionally meaningful; and bringing your game world alive.

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MORE INFO
Format
Paperback
Publisher
Michael Wiese Productions
Country
United States
Date
1 October 2015
Pages
216
ISBN
9781615932290

Writing for the multibillion-dollar video-game industry is unlike writing for any other medium. Slay the Dragon will help you understand the challenges and offer creative solutions to writing for a medium where the audience not only demands a great story, but to be a driving force within it. Aimed at traditional writers who want to learn interactive narrative as well as game creators who want to tell better, more emotionally involving stories, the book is written by two creative veterans of both Hollywood and Nerdyhood. Through lively discussions and self-paced-exercises, Bryant and Giglio step you such topics as: the no-act structure of video games; writing great game characters; making gameplay emotionally meaningful; and bringing your game world alive.

Read More
Format
Paperback
Publisher
Michael Wiese Productions
Country
United States
Date
1 October 2015
Pages
216
ISBN
9781615932290