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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
Discretization and reconstruction are fundamental operations in computer graphics, enabling the conversion between sampled and continuous representations. Major advances in signal processing research have shown that such operations can often be performed more efficiently by decomposing a filter into two parts: a compactly-supported continuous-domain function and a digital filter. This strategy of
generalized sampling
has appeared in a few graphics papers, but is largely unexplored within the computer graphics community.
A Fresh Look at Generalized Sampling broadly summarizes the key aspects of generalized sampling, and delves into specific applications in graphics. Using new notation, it concisely presents and extends several key techniques. In addition, it demonstrates benefits for prefiltering in image downscaling and supersample-based rendering, and presents an analysis of the associated variance reduction.
It concludes with a qualitative and quantitative comparison of traditional and generalized filters. This is an ideal primer for graphics researchers interested in generalized sampling methods and how they might apply them.
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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
Discretization and reconstruction are fundamental operations in computer graphics, enabling the conversion between sampled and continuous representations. Major advances in signal processing research have shown that such operations can often be performed more efficiently by decomposing a filter into two parts: a compactly-supported continuous-domain function and a digital filter. This strategy of
generalized sampling
has appeared in a few graphics papers, but is largely unexplored within the computer graphics community.
A Fresh Look at Generalized Sampling broadly summarizes the key aspects of generalized sampling, and delves into specific applications in graphics. Using new notation, it concisely presents and extends several key techniques. In addition, it demonstrates benefits for prefiltering in image downscaling and supersample-based rendering, and presents an analysis of the associated variance reduction.
It concludes with a qualitative and quantitative comparison of traditional and generalized filters. This is an ideal primer for graphics researchers interested in generalized sampling methods and how they might apply them.