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New media critic and longtime gamer Christopher A. Paul explains how video games’ focus on meritocracy empowers a negative culture-from the deep-bred misogyny to the endemic malice of abusive player communities. He suggests ways to ultimately foster a more diverse, accepting, and self-reflective culture that is not only good for gamers but for good for video games as well.
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New media critic and longtime gamer Christopher A. Paul explains how video games’ focus on meritocracy empowers a negative culture-from the deep-bred misogyny to the endemic malice of abusive player communities. He suggests ways to ultimately foster a more diverse, accepting, and self-reflective culture that is not only good for gamers but for good for video games as well.