Monstrosity, Identity and Music: Mediating Uncanny Creatures from Frankenstein to Videogames
Monstrosity, Identity and Music: Mediating Uncanny Creatures from Frankenstein to Videogames
Taking Mary Shelley’s novel as its point of departure, this collection of essays considers how her creation has not only survived but thrived over 200 years of media history, in music, film, literature, visual art and other cultural forms. In studying monstrous figures torn from the deepest and darkest imaginings of the human psyche, the essays in this book deploy the latest analytical approaches, drawn from such fields as musicology, critical race studies, feminist studies, queer theory and psychoanalysis. The book interweaves the manifold sounds, sights and stories of monstrosity into a conversation that sheds light on important social issues, aesthetic trends and cultural concerns that are as alive today as they were when Shelley’s landmark novel was published 200 years ago.
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