Become a Readings Member to make your shopping experience even easier. Sign in or sign up for free!

Become a Readings Member. Sign in or sign up for free!

Hello Readings Member! Go to the member centre to view your orders, change your details, or view your lists, or sign out.

Hello Readings Member! Go to the member centre or sign out.

Game AI Pro 3: Collected Wisdom of Game AI Professionals
Hardback

Game AI Pro 3: Collected Wisdom of Game AI Professionals

$157.99
Sign in or become a Readings Member to add this title to your wishlist.

Game AI Pro3: Collected Wisdom of Game AI Professionals presents state-of-the-art tips, tricks, and techniques drawn from developers of shipped commercial games as well as some of the best-known academics in the field. This book acts as a toolbox of proven techniques coupled with the newest advances in game AI. These techniques can be applied to almost any game and include topics such as behavior trees, utility theory, path planning, character behavior, and tactical reasoning.

KEY FEATURES

Contains 42 chapters from 50 of the game industry’s top developers and researchers.

Provides real-life case studies of game AI in published commercial games.

Covers a wide range of AI in games, with topics applicable to almost any game.

Includes downloadable demos and/or source code, available at http://www.gameaipro.com

SECTION EDITORS

Neil Kirby General Wisdom

Alex Champandard Architecture

Nathan Sturtevant Movement and Pathfinding

Damian Isla Character Behavior

Kevin Dill Tactics and Strategy; Odds and Ends

Read More
In Shop
Out of stock
Shipping & Delivery

$9.00 standard shipping within Australia
FREE standard shipping within Australia for orders over $100.00
Express & International shipping calculated at checkout

MORE INFO
Format
Hardback
Publisher
Taylor & Francis Inc
Country
United States
Date
22 June 2017
Pages
514
ISBN
9781498742580

Game AI Pro3: Collected Wisdom of Game AI Professionals presents state-of-the-art tips, tricks, and techniques drawn from developers of shipped commercial games as well as some of the best-known academics in the field. This book acts as a toolbox of proven techniques coupled with the newest advances in game AI. These techniques can be applied to almost any game and include topics such as behavior trees, utility theory, path planning, character behavior, and tactical reasoning.

KEY FEATURES

Contains 42 chapters from 50 of the game industry’s top developers and researchers.

Provides real-life case studies of game AI in published commercial games.

Covers a wide range of AI in games, with topics applicable to almost any game.

Includes downloadable demos and/or source code, available at http://www.gameaipro.com

SECTION EDITORS

Neil Kirby General Wisdom

Alex Champandard Architecture

Nathan Sturtevant Movement and Pathfinding

Damian Isla Character Behavior

Kevin Dill Tactics and Strategy; Odds and Ends

Read More
Format
Hardback
Publisher
Taylor & Francis Inc
Country
United States
Date
22 June 2017
Pages
514
ISBN
9781498742580