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Games Girls Play: Contexts of Girls and Video Games
Paperback

Games Girls Play: Contexts of Girls and Video Games

$194.99
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Games Girls Play examines the role that video games play in girls’ lives, including how games structure girls’ leisure time, how playing video games constitutes different performances of femininity, and what influences girls to play or not play video games. Through interviews, focus groups, and qualitative content analyses, this book analyzes girls’ involvement with video games. It also examines different contexts in which discourses of girls and video games occur, including girl-oriented video games, activist efforts to change the video game industry, and informal education programs that teach girls video game design.

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MORE INFO
Format
Paperback
Publisher
Lexington Books
Country
United States
Date
6 July 2020
Pages
190
ISBN
9781498554589

Games Girls Play examines the role that video games play in girls’ lives, including how games structure girls’ leisure time, how playing video games constitutes different performances of femininity, and what influences girls to play or not play video games. Through interviews, focus groups, and qualitative content analyses, this book analyzes girls’ involvement with video games. It also examines different contexts in which discourses of girls and video games occur, including girl-oriented video games, activist efforts to change the video game industry, and informal education programs that teach girls video game design.

Read More
Format
Paperback
Publisher
Lexington Books
Country
United States
Date
6 July 2020
Pages
190
ISBN
9781498554589