Readings Newsletter
Become a Readings Member to make your shopping experience even easier.
Sign in or sign up for free!
You’re not far away from qualifying for FREE standard shipping within Australia
You’ve qualified for FREE standard shipping within Australia
The cart is loading…
This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
An ancient evil is stirring within the land of Lorathan. Halfling Salagar the Grim, known for his adventurous spirit, has just unwittingly discovered a room hidden for centuries deep within a mansion. As he begins to study the colorful maps that line the walls and carefully avoids the traps planted to keep him from finding out the truth, Salagar has no idea that he has already begun to unearth a path that will bring the powers of an ancient secret to light.
Salagar finds a mysterious journal written by a druid and learns that all that stands between war and peace is a magical artifact created by a wicked goddess. Aided only by his courage, his grandsire’s instructions, and a few stout companions, Salagar embarks on a perilous quest to find the relic and restore hope to the beleaguered people of Lorathan. As the intrepid adventurers combat malicious forces determined to possess the artifact first, a dangerous race begins where everyone is prepared to do whatever it takes to win.
Salagar and his band of companions must forge ahead to find a sacred object that they hope will forever change their world.
$9.00 standard shipping within Australia
FREE standard shipping within Australia for orders over $100.00
Express & International shipping calculated at checkout
This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
An ancient evil is stirring within the land of Lorathan. Halfling Salagar the Grim, known for his adventurous spirit, has just unwittingly discovered a room hidden for centuries deep within a mansion. As he begins to study the colorful maps that line the walls and carefully avoids the traps planted to keep him from finding out the truth, Salagar has no idea that he has already begun to unearth a path that will bring the powers of an ancient secret to light.
Salagar finds a mysterious journal written by a druid and learns that all that stands between war and peace is a magical artifact created by a wicked goddess. Aided only by his courage, his grandsire’s instructions, and a few stout companions, Salagar embarks on a perilous quest to find the relic and restore hope to the beleaguered people of Lorathan. As the intrepid adventurers combat malicious forces determined to possess the artifact first, a dangerous race begins where everyone is prepared to do whatever it takes to win.
Salagar and his band of companions must forge ahead to find a sacred object that they hope will forever change their world.