Readings Newsletter
Become a Readings Member to make your shopping experience even easier.
Sign in or sign up for free!
You’re not far away from qualifying for FREE standard shipping within Australia
You’ve qualified for FREE standard shipping within Australia
The cart is loading…
Much more than a game controller, Microsoft’s Kinect is a bundle of high quality sensors for capturing data on depth, motion, and form. It was only a matter of time before spirited hackers got involved, and this hands-on guide - written by an editor of developkinect.com - highlights the best projects to come out of OpenKinect, the largest and most active Kinect hacking community. Each hack details a Kinect application and explains in detail how to reproduce the project. Most of the projects in this book use the openFrameworks toolkit or the Processing IDE, as well as the OpenKinect driver library. If you’re an artist or hobbyist, Kinect Hacks will give you a running head-start on this high quality platform for interactive multimedia. Sections include: * Programming * Gaming * Music * Education * Robotics * 3D Object and Scene Reconstruction * Performance/Visual Arts * Motion Capture * Accessibility * Augmented/Virtual Reality
$9.00 standard shipping within Australia
FREE standard shipping within Australia for orders over $100.00
Express & International shipping calculated at checkout
Much more than a game controller, Microsoft’s Kinect is a bundle of high quality sensors for capturing data on depth, motion, and form. It was only a matter of time before spirited hackers got involved, and this hands-on guide - written by an editor of developkinect.com - highlights the best projects to come out of OpenKinect, the largest and most active Kinect hacking community. Each hack details a Kinect application and explains in detail how to reproduce the project. Most of the projects in this book use the openFrameworks toolkit or the Processing IDE, as well as the OpenKinect driver library. If you’re an artist or hobbyist, Kinect Hacks will give you a running head-start on this high quality platform for interactive multimedia. Sections include: * Programming * Gaming * Music * Education * Robotics * 3D Object and Scene Reconstruction * Performance/Visual Arts * Motion Capture * Accessibility * Augmented/Virtual Reality