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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
Modern Necessities is a 3rd party supplement for Old-School Essentials that adds rules, classes, equipment and more to run your campaigns in any modern setting, including those that mix the contempary with magic and monsters. The book includes the following: 13 modern themed classes Rules for giving modern traits to a small selection of fantasy races 56 modern weapons, from pistols to rocket launchers and hand grenades Rules for special ammunition and firearm attachments 13 modern pieces of armor 54 modern pieces of equipment, from cellphones to night vision goggles Vehicle rules, including 19 example vehicles 48 Technomancy spells 16 modern example NPC's to do battle against Extra rules to add more flavor, such as rules for weapon jamming and armor damage
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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
Modern Necessities is a 3rd party supplement for Old-School Essentials that adds rules, classes, equipment and more to run your campaigns in any modern setting, including those that mix the contempary with magic and monsters. The book includes the following: 13 modern themed classes Rules for giving modern traits to a small selection of fantasy races 56 modern weapons, from pistols to rocket launchers and hand grenades Rules for special ammunition and firearm attachments 13 modern pieces of armor 54 modern pieces of equipment, from cellphones to night vision goggles Vehicle rules, including 19 example vehicles 48 Technomancy spells 16 modern example NPC's to do battle against Extra rules to add more flavor, such as rules for weapon jamming and armor damage