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Building XNA 2.0 Games: A Practical Guide for Independent Game Development
Paperback

Building XNA 2.0 Games: A Practical Guide for Independent Game Development

$89.99
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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.

Building XNA 2.0 Games: A Practical Guide for Independent Game Development is written by James Silva, who recently won the prestigious Microsoft Dream Build Play game competition with his award-winning game, The Dishwasher: Dead Samurai.

Building XNA 2.0 Games: A Practical Guide for Independent Game Development is an in-depth and exclusive look into the entire XNA game development process and includes the creation of a software game masterpiece. James Silva guides you through the process he took to build his award-winning title, from concept to reality. He reveals tips and techniques for creating a polished, high-quality game with very few resources, while bridging the gap between coding and art.

This title shows software developers the following:

The creation of a polished game from start to finish
Design philosophies
Next-gen 2D graphics, including shaders
Techniques for fast, fluid game play
XACT Audio and XInput
Eye-catching particle effects for visual stimulation

The book is packed full of code, pictures, and valuable insights into XNA game development.

Read More
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MORE INFO
Format
Paperback
Publisher
Springer-Verlag Berlin and Heidelberg GmbH & Co. KG
Country
Germany
Date
24 September 2008
Pages
450
ISBN
9781430209799

This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.

Building XNA 2.0 Games: A Practical Guide for Independent Game Development is written by James Silva, who recently won the prestigious Microsoft Dream Build Play game competition with his award-winning game, The Dishwasher: Dead Samurai.

Building XNA 2.0 Games: A Practical Guide for Independent Game Development is an in-depth and exclusive look into the entire XNA game development process and includes the creation of a software game masterpiece. James Silva guides you through the process he took to build his award-winning title, from concept to reality. He reveals tips and techniques for creating a polished, high-quality game with very few resources, while bridging the gap between coding and art.

This title shows software developers the following:

The creation of a polished game from start to finish
Design philosophies
Next-gen 2D graphics, including shaders
Techniques for fast, fluid game play
XACT Audio and XInput
Eye-catching particle effects for visual stimulation

The book is packed full of code, pictures, and valuable insights into XNA game development.

Read More
Format
Paperback
Publisher
Springer-Verlag Berlin and Heidelberg GmbH & Co. KG
Country
Germany
Date
24 September 2008
Pages
450
ISBN
9781430209799