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Analyzing Video Sequences of Multiple Humans: Tracking, Posture Estimation and Behavior Recognition
Hardback

Analyzing Video Sequences of Multiple Humans: Tracking, Posture Estimation and Behavior Recognition

$407.99
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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.

This text describes some computer vision-based methods that analyze video sequences of humans. More specifically, methods for tracking multiple humans in a scene, estimating postures of a human body in 3D in real-time, and recognizing a person’s behaviour (gestures or activities) are discussed. For the tracking algorithm, the authors developed a non-synchronous method that tracks multiple persons by exploiting a Kalman filter that is applied to multiple video sequences. For estimating postures, an algorithm is presented that locates the significant points which determine postures of a human body, in 3D in real-time. Human activities are recognized from a video sequence by the HMM (Hidden Markov Models)-based method that the authors pioneered. The effectiveness of the three methods is shown by experimental results. The posture estimation method described in this book is a world-leading method in that it can estimate postures in 3D in real-time. As described in this book, the posture estimation method can be applied to avatar-based telecommunication systems, which require realistic, real-time reproduction of human images. This work should prove a useful reference for both professional and academic researchers in the fields of computer vision and image processing, also, to those working in video surveillance and monitoring, virtual reality, computer graphics, pattern recognition, telecommunication, human-computer interface, and general computer science. It should also be suitable for use in graduate classes in computer vision or image processing.

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MORE INFO
Format
Hardback
Publisher
Springer-Verlag New York Inc.
Country
United States
Date
31 March 2002
Pages
138
ISBN
9781402070211

This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.

This text describes some computer vision-based methods that analyze video sequences of humans. More specifically, methods for tracking multiple humans in a scene, estimating postures of a human body in 3D in real-time, and recognizing a person’s behaviour (gestures or activities) are discussed. For the tracking algorithm, the authors developed a non-synchronous method that tracks multiple persons by exploiting a Kalman filter that is applied to multiple video sequences. For estimating postures, an algorithm is presented that locates the significant points which determine postures of a human body, in 3D in real-time. Human activities are recognized from a video sequence by the HMM (Hidden Markov Models)-based method that the authors pioneered. The effectiveness of the three methods is shown by experimental results. The posture estimation method described in this book is a world-leading method in that it can estimate postures in 3D in real-time. As described in this book, the posture estimation method can be applied to avatar-based telecommunication systems, which require realistic, real-time reproduction of human images. This work should prove a useful reference for both professional and academic researchers in the fields of computer vision and image processing, also, to those working in video surveillance and monitoring, virtual reality, computer graphics, pattern recognition, telecommunication, human-computer interface, and general computer science. It should also be suitable for use in graduate classes in computer vision or image processing.

Read More
Format
Hardback
Publisher
Springer-Verlag New York Inc.
Country
United States
Date
31 March 2002
Pages
138
ISBN
9781402070211