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MAXON Cinema 4D R20: Modeling Essentials
Paperback

MAXON Cinema 4D R20: Modeling Essentials

$68.99
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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.

Description

The MAXON Cinema 4D R20: Modeling Essentials textbook walks you through every step of creating 3D models with Cinema 4D R20. This guide is perfect for both novices and those moving from other software to Cinema 4D. This book will help you to get started with modeling in Cinema 4D, you will learn important concepts and techniques about 3D modeling which you can utilize to create hard-surfaced objects for your projects. This book also covers Cinema 4D’s OpenVDB-based Volume Builder and Volume Mesher functions that allow you to create complex models by adding and subtracting basic shapes in boolean-type operations.

This book shares tips, tricks, notes, and cautions throughout, that will help you become a better Cinema 4D artist and you will be able to speed up your workflow. This book is aimed to be a solid teaching resource for learning modeling with Cinema 4D R20. It avoids any jargon and explains concepts and techniques in an easy-to-understand manner. The first page of the every unit summarizes the topics that will be covered in the unit. Hands-on exercises in this book instruct users how things can be done in Cinema 4D R20 step-by-step.

Main Features

Learn Cinema 4D’s updated user interface, navigation, tools, functions, and commands.

Covers all the basics as well as advanced topics using easy to follow, hands-on exercises.

Covers polygon, subdivision, and spline modeling techniques.

Covers volumetric modeling techniques.

Detailed coverage of tools and features.

Features more than 29 hands-on exercises - complete with before and after files.

Contains 25 practice activities to test the knowledge gained.

Additional guidance is provided in the form of tips, notes, and cautions.

Important terms are in bold face so that you never miss them.

The content under What just happened? heading explains the working of the instructions.

The content under What next? heading tells you about the procedure you will follow after completing a step(s).

Tech support from the author.

Access to each exercise’s initial and final states along with the resources used in hands-on exercises.

Quiz to assess the knowledge.

Fore more information visit Padexi Academy’s website.

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MORE INFO
Format
Paperback
Publisher
Draft2digital
Date
16 December 2018
Pages
196
ISBN
9781393852544

This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.

Description

The MAXON Cinema 4D R20: Modeling Essentials textbook walks you through every step of creating 3D models with Cinema 4D R20. This guide is perfect for both novices and those moving from other software to Cinema 4D. This book will help you to get started with modeling in Cinema 4D, you will learn important concepts and techniques about 3D modeling which you can utilize to create hard-surfaced objects for your projects. This book also covers Cinema 4D’s OpenVDB-based Volume Builder and Volume Mesher functions that allow you to create complex models by adding and subtracting basic shapes in boolean-type operations.

This book shares tips, tricks, notes, and cautions throughout, that will help you become a better Cinema 4D artist and you will be able to speed up your workflow. This book is aimed to be a solid teaching resource for learning modeling with Cinema 4D R20. It avoids any jargon and explains concepts and techniques in an easy-to-understand manner. The first page of the every unit summarizes the topics that will be covered in the unit. Hands-on exercises in this book instruct users how things can be done in Cinema 4D R20 step-by-step.

Main Features

Learn Cinema 4D’s updated user interface, navigation, tools, functions, and commands.

Covers all the basics as well as advanced topics using easy to follow, hands-on exercises.

Covers polygon, subdivision, and spline modeling techniques.

Covers volumetric modeling techniques.

Detailed coverage of tools and features.

Features more than 29 hands-on exercises - complete with before and after files.

Contains 25 practice activities to test the knowledge gained.

Additional guidance is provided in the form of tips, notes, and cautions.

Important terms are in bold face so that you never miss them.

The content under What just happened? heading explains the working of the instructions.

The content under What next? heading tells you about the procedure you will follow after completing a step(s).

Tech support from the author.

Access to each exercise’s initial and final states along with the resources used in hands-on exercises.

Quiz to assess the knowledge.

Fore more information visit Padexi Academy’s website.

Read More
Format
Paperback
Publisher
Draft2digital
Date
16 December 2018
Pages
196
ISBN
9781393852544