Readings Newsletter
Become a Readings Member to make your shopping experience even easier.
Sign in or sign up for free!
You’re not far away from qualifying for FREE standard shipping within Australia
You’ve qualified for FREE standard shipping within Australia
The cart is loading…
This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
The early days of the roleplaying hobby were, dare we say, primitive. Well these rules seal those days in amber, imagining a post-magical world where remnants of a magical age live on to threaten - and sometimes aid - the characters, who face it all with rules so simple they almost aren't there! Become a raging berserker or harness what little spellcraft remains; each character is unique, being written into existence with a narrative as varied as the players writing it. Combat is fast, furious, and tactical; magic too. With a minimum of charts and tables, there's nothing to interrupt the serious business of adventuring. This is a breeze for Delvers (Gamemasters) as well, for their imaginations can run wild unshackled by the interruption (and limitations) of unwieldly mechanics. The greatest stories are just that - stories; and Gaming Primitive Helps you bring them to life...
$9.00 standard shipping within Australia
FREE standard shipping within Australia for orders over $100.00
Express & International shipping calculated at checkout
This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
The early days of the roleplaying hobby were, dare we say, primitive. Well these rules seal those days in amber, imagining a post-magical world where remnants of a magical age live on to threaten - and sometimes aid - the characters, who face it all with rules so simple they almost aren't there! Become a raging berserker or harness what little spellcraft remains; each character is unique, being written into existence with a narrative as varied as the players writing it. Combat is fast, furious, and tactical; magic too. With a minimum of charts and tables, there's nothing to interrupt the serious business of adventuring. This is a breeze for Delvers (Gamemasters) as well, for their imaginations can run wild unshackled by the interruption (and limitations) of unwieldly mechanics. The greatest stories are just that - stories; and Gaming Primitive Helps you bring them to life...