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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
Wars of Insurgency is a simple, fast-play set of rules for modern warfare. It gives the flavor of "low intensity" or guerrilla warfare without getting bogged down in complexity of trying to simulate every weapon. Players control 3-5 squads of 3-12 miniatures -- with each figure representing one man. The rules include a complete campaign rules set allowing players to take on the role of factions fighting for control of their historical or fictional country. Political schemes, permanent institutions, and a system for eventual victory of one faction give more ways to spice up your miniatures games with a storyline. Three scenarios and guidelines for using historical events to create new ones are included. A complete point system allows Elite, Regular, and Militia troops to be matched up for fair games.
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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
Wars of Insurgency is a simple, fast-play set of rules for modern warfare. It gives the flavor of "low intensity" or guerrilla warfare without getting bogged down in complexity of trying to simulate every weapon. Players control 3-5 squads of 3-12 miniatures -- with each figure representing one man. The rules include a complete campaign rules set allowing players to take on the role of factions fighting for control of their historical or fictional country. Political schemes, permanent institutions, and a system for eventual victory of one faction give more ways to spice up your miniatures games with a storyline. Three scenarios and guidelines for using historical events to create new ones are included. A complete point system allows Elite, Regular, and Militia troops to be matched up for fair games.