Readings Newsletter
Become a Readings Member to make your shopping experience even easier.
Sign in or sign up for free!
You’re not far away from qualifying for FREE standard shipping within Australia
You’ve qualified for FREE standard shipping within Australia
The cart is loading…
This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
Aspiring game developers and programmers, take note! This comprehensive guide is designed to teach you how to program in Godot 4 using GDScript 2.0. With a practical, hands-on approach, this book takes you on a journey from beginner to advanced level, with unique projects to work through. Starting with the basics of programming in Godot 4 and GDScript 2.0, you will learn how to create your first game and develop productivity applications using this powerful engine. Each project builds on the skills you have learned, helping you to gain a deeper understanding of the engine and how it works. But that's not all - this book also covers how to work with APIs, an essential skill for any developer in today's world. With a focus on practical application, this book is designed to give you the skills you need to succeed in the world of game development and beyond.
$9.00 standard shipping within Australia
FREE standard shipping within Australia for orders over $100.00
Express & International shipping calculated at checkout
This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
Aspiring game developers and programmers, take note! This comprehensive guide is designed to teach you how to program in Godot 4 using GDScript 2.0. With a practical, hands-on approach, this book takes you on a journey from beginner to advanced level, with unique projects to work through. Starting with the basics of programming in Godot 4 and GDScript 2.0, you will learn how to create your first game and develop productivity applications using this powerful engine. Each project builds on the skills you have learned, helping you to gain a deeper understanding of the engine and how it works. But that's not all - this book also covers how to work with APIs, an essential skill for any developer in today's world. With a focus on practical application, this book is designed to give you the skills you need to succeed in the world of game development and beyond.