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Virtual Reality Usability Design
Paperback

Virtual Reality Usability Design

$104.99
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  1. Provides a toolkit of templates for common VR interactions, as well as practical advice on when to use
    them and how to tailor them for specific use cases;
  2. Includes case studies detailing the practical application of interaction theory discussed in each chapter;
  3. Presents tables of guidelines for practicing VR developers, for reference during software development;
  4. Covers procedures for Interface Evaluation - formulas and testing methodologies to ensure that VR
    interfaces are effective, efficient, engaging, error-tolerant, and easy to learn;
  5. Non-linear organisation - chapters of the book on different concepts can be read to gain knowledge
    on a single topic, without requiring other chapters to be read beforehand;
  6. Includes ancillaries - PowerPoint slides, 3D models, videos, and a teacher’s guide
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MORE INFO
Format
Paperback
Publisher
Taylor & Francis Ltd
Country
United Kingdom
Date
13 February 2023
Pages
416
ISBN
9781032191324
  1. Provides a toolkit of templates for common VR interactions, as well as practical advice on when to use
    them and how to tailor them for specific use cases;
  2. Includes case studies detailing the practical application of interaction theory discussed in each chapter;
  3. Presents tables of guidelines for practicing VR developers, for reference during software development;
  4. Covers procedures for Interface Evaluation - formulas and testing methodologies to ensure that VR
    interfaces are effective, efficient, engaging, error-tolerant, and easy to learn;
  5. Non-linear organisation - chapters of the book on different concepts can be read to gain knowledge
    on a single topic, without requiring other chapters to be read beforehand;
  6. Includes ancillaries - PowerPoint slides, 3D models, videos, and a teacher’s guide
Read More
Format
Paperback
Publisher
Taylor & Francis Ltd
Country
United Kingdom
Date
13 February 2023
Pages
416
ISBN
9781032191324