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The Ready Maker Handbook: Imagining the World Through Software
Paperback

The Ready Maker Handbook: Imagining the World Through Software

$57.99
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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.

The world is becoming increasingly dependent on technology. Parents are looking for resources to give their children a leg up as they begin to navigate the real world. The Ready Maker Handbook teaches invaluable skills in software development and coding that will take children far in life and introduce them to a whole new world of technology, math, and physics.

Author David S. Bennahum appeals to children by showing them the design and work that go into creating some of their favorite games. With the help of the companion app (available for free at www.getready.io), kids can make games, create interactive models, design cars, program a stopwatch, and more!

Along the way, kids will learn the fundamentals of object-oriented programming, iterative development, conditional statements, logical conjunctions, sequencing, randomizing, debugging, remixing and forking, basic artificial intelligence, program optimization, cloning, game design, user experience, Cartesian geometry, Newtonian physics, the metric system, classes, loops, variables, input, conditionals, output, and behaviors.

Bennahum also includes one hundred pages of color photos to help clarify and inspire! The result is a kid-friendly introduction to software development and design that will help future innovators to acquire and hone these critical components of their skill set

Read More
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MORE INFO
Format
Paperback
Publisher
Ready Maker Books
Date
1 November 2016
Pages
206
ISBN
9780998196503

This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.

The world is becoming increasingly dependent on technology. Parents are looking for resources to give their children a leg up as they begin to navigate the real world. The Ready Maker Handbook teaches invaluable skills in software development and coding that will take children far in life and introduce them to a whole new world of technology, math, and physics.

Author David S. Bennahum appeals to children by showing them the design and work that go into creating some of their favorite games. With the help of the companion app (available for free at www.getready.io), kids can make games, create interactive models, design cars, program a stopwatch, and more!

Along the way, kids will learn the fundamentals of object-oriented programming, iterative development, conditional statements, logical conjunctions, sequencing, randomizing, debugging, remixing and forking, basic artificial intelligence, program optimization, cloning, game design, user experience, Cartesian geometry, Newtonian physics, the metric system, classes, loops, variables, input, conditionals, output, and behaviors.

Bennahum also includes one hundred pages of color photos to help clarify and inspire! The result is a kid-friendly introduction to software development and design that will help future innovators to acquire and hone these critical components of their skill set

Read More
Format
Paperback
Publisher
Ready Maker Books
Date
1 November 2016
Pages
206
ISBN
9780998196503