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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
This work should be a useful reference for electrical engineers working in video; computer scientists researching or building multimedia databases; video system designers; students of video processing; video technicians; and designers working in the graphic arts. The book reviews relevant technologies and standards for content-based processing and their interrelations. Within this overview, the text focuses upon two problems at the heart of the algorithmic/computational infrastructure: video object extraction, or how to automatically package raw visual information by content; and video object representation, or how to automatically index and catalogue extracted content for browsing and retrieval. The book analyzes the designs of two working systems for content-based extraction and representation in the support of MPEG-4 and MPEG-7 video standards, respectively. Features of the book include: Overview of MPEG standards; a working system for automatic video object segmentation; a working system for video object query by shape; novel technology for a wide range of recognition problems; overview of neural network and vision technologies.
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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
This work should be a useful reference for electrical engineers working in video; computer scientists researching or building multimedia databases; video system designers; students of video processing; video technicians; and designers working in the graphic arts. The book reviews relevant technologies and standards for content-based processing and their interrelations. Within this overview, the text focuses upon two problems at the heart of the algorithmic/computational infrastructure: video object extraction, or how to automatically package raw visual information by content; and video object representation, or how to automatically index and catalogue extracted content for browsing and retrieval. The book analyzes the designs of two working systems for content-based extraction and representation in the support of MPEG-4 and MPEG-7 video standards, respectively. Features of the book include: Overview of MPEG standards; a working system for automatic video object segmentation; a working system for video object query by shape; novel technology for a wide range of recognition problems; overview of neural network and vision technologies.