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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
This story follows Amergin, druid and chief bard of the Galicians, a group of Celts living in Iberia during the fourth century BC. After years of decline, the Galicians hope that the unexpected arrival of Phoenician traders, led by Age-Nor, will help restore their prosperity. Unfortunately, neither side has anything worth trading. At a reception in the Heroes’ Hall, Age-Nor is attacked by Amergin’s brothers, and the druid uses his bardic talent to entrance his murderous sibling, thus saving Age-Nor. Age-Nor rewards Amergin, despite the bard’s vehement protests, by giving him a servant, a shipwright named Sakkar, and regaling him with a tale of a fabled land to the north, Ierne. After a series of mishaps and bad decisions, the tribe builds a series of ships with the help of Sakkar, and sets sail. But when they arrive on Ierne, they are confronted by a mysterious people who will one day fuel legend and myth: the Tuatha De Danann, People of the Goddess Danu.
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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
This story follows Amergin, druid and chief bard of the Galicians, a group of Celts living in Iberia during the fourth century BC. After years of decline, the Galicians hope that the unexpected arrival of Phoenician traders, led by Age-Nor, will help restore their prosperity. Unfortunately, neither side has anything worth trading. At a reception in the Heroes’ Hall, Age-Nor is attacked by Amergin’s brothers, and the druid uses his bardic talent to entrance his murderous sibling, thus saving Age-Nor. Age-Nor rewards Amergin, despite the bard’s vehement protests, by giving him a servant, a shipwright named Sakkar, and regaling him with a tale of a fabled land to the north, Ierne. After a series of mishaps and bad decisions, the tribe builds a series of ships with the help of Sakkar, and sets sail. But when they arrive on Ierne, they are confronted by a mysterious people who will one day fuel legend and myth: the Tuatha De Danann, People of the Goddess Danu.