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Hideouts & Hoodlums Book II: Mobsters & Trophies
Paperback

Hideouts & Hoodlums Book II: Mobsters & Trophies

$24.99
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H&H is the old school role-playing game for gaming at the dawn of the Golden Age of Comics, 1935-1941. The rules (built on the Swords & Wizardry game) are flexible, easy to learn, excellent for long-term campaign play, and can handle many comic book genres. You want to play a beat cop, a stage magician with real magic, or a costumed strong man? You want to raid mobster hideouts, beat up some bad guys, and take all their cool stuff for your trophy room back in your secret lair? Then H&H is for you! This book, Book II, covers almost 100 different types of bad guys and descriptions of almost 200 different hi-tech or magical trophies, with tables for generating hundreds more. Other books will follow with more of the game rules.

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MORE INFO
Format
Paperback
Publisher
Great Scott! Games
Date
23 April 2015
Pages
78
ISBN
9780692434383

H&H is the old school role-playing game for gaming at the dawn of the Golden Age of Comics, 1935-1941. The rules (built on the Swords & Wizardry game) are flexible, easy to learn, excellent for long-term campaign play, and can handle many comic book genres. You want to play a beat cop, a stage magician with real magic, or a costumed strong man? You want to raid mobster hideouts, beat up some bad guys, and take all their cool stuff for your trophy room back in your secret lair? Then H&H is for you! This book, Book II, covers almost 100 different types of bad guys and descriptions of almost 200 different hi-tech or magical trophies, with tables for generating hundreds more. Other books will follow with more of the game rules.

Read More
Format
Paperback
Publisher
Great Scott! Games
Date
23 April 2015
Pages
78
ISBN
9780692434383