Become a Readings Member to make your shopping experience even easier. Sign in or sign up for free!

Become a Readings Member. Sign in or sign up for free!

Hello Readings Member! Go to the member centre to view your orders, change your details, or view your lists, or sign out.

Hello Readings Member! Go to the member centre or sign out.

Spellbinders: Break the Game
Paperback

Spellbinders: Break the Game

$17.99
Sign in or become a Readings Member to add this title to your wishlist.

It takes more than magic to make a hero, in the next installment of this hilarious and epic illustrated series. One not-so-chosen champion and his mystical friends must cross the multiverse and harness a dangerous power to defeat a mysterious new enemy.

"My favorite new fantasy series." -Max Brallier, #1 New York Times bestselling author of the Last Kids on Earth series

It takes more than magic to make a hero, in the next installment of this hilarious and epic illustrated series. One not-so-chosen champion and his mystical friends must cross the multiverse and harness a dangerous power to defeat a mysterious new enemy.

"My favorite new fantasy series." -Max Brallier, #1 New York Times bestselling author of the Last Kids on Earth series

After leveling up from basement roleplaying games to saving an entire magicalrealm, 12-year-old Ben isn't happy returning to his ordinary life of homework and chores. So when his very un-magical LARP session is crashed by monstrous frog-men from another dimension, he can't wait to get back into hero mode.

Someone is after all the Spellbinder's books, which grant the users - including Ben - epic reality-shifting powers. Ben, Niara, Merv, Drake, and their new friend Agnes must embark on an epic quest to save the books and their owners.But while hopping across different realms may be Ben's idea of a totally awesome spring break, it's tough to be an ordinary kid among extraordinary heroes.Especially when fighting for the fate of the universe seems to consist mostly of finding fun new ways to get them all killed, from zombie rats to pool noodle squids, to a mysterious Big Bad controlling everything from behind the scenes.How do you win the game when someone else is rolling the dice?

Read More
In Shop
Out of stock
Shipping & Delivery

$9.00 standard shipping within Australia
FREE standard shipping within Australia for orders over $100.00
Express & International shipping calculated at checkout

MORE INFO
Format
Paperback
Publisher
Random House USA Inc
Country
United States
Date
4 June 2025
Pages
416
ISBN
9780593482780

It takes more than magic to make a hero, in the next installment of this hilarious and epic illustrated series. One not-so-chosen champion and his mystical friends must cross the multiverse and harness a dangerous power to defeat a mysterious new enemy.

"My favorite new fantasy series." -Max Brallier, #1 New York Times bestselling author of the Last Kids on Earth series

It takes more than magic to make a hero, in the next installment of this hilarious and epic illustrated series. One not-so-chosen champion and his mystical friends must cross the multiverse and harness a dangerous power to defeat a mysterious new enemy.

"My favorite new fantasy series." -Max Brallier, #1 New York Times bestselling author of the Last Kids on Earth series

After leveling up from basement roleplaying games to saving an entire magicalrealm, 12-year-old Ben isn't happy returning to his ordinary life of homework and chores. So when his very un-magical LARP session is crashed by monstrous frog-men from another dimension, he can't wait to get back into hero mode.

Someone is after all the Spellbinder's books, which grant the users - including Ben - epic reality-shifting powers. Ben, Niara, Merv, Drake, and their new friend Agnes must embark on an epic quest to save the books and their owners.But while hopping across different realms may be Ben's idea of a totally awesome spring break, it's tough to be an ordinary kid among extraordinary heroes.Especially when fighting for the fate of the universe seems to consist mostly of finding fun new ways to get them all killed, from zombie rats to pool noodle squids, to a mysterious Big Bad controlling everything from behind the scenes.How do you win the game when someone else is rolling the dice?

Read More
Format
Paperback
Publisher
Random House USA Inc
Country
United States
Date
4 June 2025
Pages
416
ISBN
9780593482780