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This text aims to give students a benchmark with which to judge multimedia projects as it covers the planning process, actual development, pitfalls, and what makes an award-winning program. It contains 28 case studies of award-winning electronic media presentations in linear non-broadcast television programming, interactive videodisc (levels I, II, and III), teleconferencing events, multi-screen video, and computer-based multimedia.
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This text aims to give students a benchmark with which to judge multimedia projects as it covers the planning process, actual development, pitfalls, and what makes an award-winning program. It contains 28 case studies of award-winning electronic media presentations in linear non-broadcast television programming, interactive videodisc (levels I, II, and III), teleconferencing events, multi-screen video, and computer-based multimedia.