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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
This is the third volume derived from the State of the Art Research Institute in Computer Graphics held at the University of Edinburgh each year. This edition differs markedly from the earlier books in that all of the material actually covers state-of-the-art research topics - there is no introductory material. Topics covered include: Graphics Algorithms for Parallel Machines, Radiosity, Interpolation for Polygon Texture Mapping and Shading, Modelling Tolls, Combinational Solid Geome try. All of the contributions are by internationally renowned researchers, and this volume will be welcomed by other researchers, as well as university professors, graduate students, and computer graphics practitioners (programmers and systems engineers).
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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
This is the third volume derived from the State of the Art Research Institute in Computer Graphics held at the University of Edinburgh each year. This edition differs markedly from the earlier books in that all of the material actually covers state-of-the-art research topics - there is no introductory material. Topics covered include: Graphics Algorithms for Parallel Machines, Radiosity, Interpolation for Polygon Texture Mapping and Shading, Modelling Tolls, Combinational Solid Geome try. All of the contributions are by internationally renowned researchers, and this volume will be welcomed by other researchers, as well as university professors, graduate students, and computer graphics practitioners (programmers and systems engineers).