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Game AI Pro 360: Guide to Architecture
Paperback

Game AI Pro 360: Guide to Architecture

$87.99
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Steve Rabin’s Game AI Pro 360: Guide to Architecture gathers all the cutting-edge information from his previous three Game AI Pro volumes into a convenient single source anthology covering game AI architecture. This volume is complete with articles by leading game AI programmers that further explore modern architecture such as behavior trees and share architectures used in top games such as Final Fantasy XV, the Call of Duty series and the Guild War series.

Key Features

Provides real-life case studies of game AI in published commercial games

Material by top developers and researchers in Game AI

Downloadable demos and/or source code available online

Read More
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MORE INFO
Format
Paperback
Publisher
Taylor & Francis Ltd
Country
United Kingdom
Date
23 September 2019
Pages
382
ISBN
9780367151041

Steve Rabin’s Game AI Pro 360: Guide to Architecture gathers all the cutting-edge information from his previous three Game AI Pro volumes into a convenient single source anthology covering game AI architecture. This volume is complete with articles by leading game AI programmers that further explore modern architecture such as behavior trees and share architectures used in top games such as Final Fantasy XV, the Call of Duty series and the Guild War series.

Key Features

Provides real-life case studies of game AI in published commercial games

Material by top developers and researchers in Game AI

Downloadable demos and/or source code available online

Read More
Format
Paperback
Publisher
Taylor & Francis Ltd
Country
United Kingdom
Date
23 September 2019
Pages
382
ISBN
9780367151041