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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
Questo e il terzo dei 5 volumi di ""Blender - La Guida Definitiva"", giunto alla seconda edizione, aggiornata alla 2.8x. Questa guida completa, impostata secondo un percorso formativo definito di tipo ""enciclopedico"", esamina a fondo ogni aspetto di Blender, il famoso software open source di grafica 3D, con centinaia di immagini e decine di esercizi pratici. In questo terzo volume, si analizzeranno: - la dinamica dei corpi rigidi; - fisica e simulazioni; - le modalita Vertex Paint e Weight Paint; - Particle System Emitter; - Particle System Hair; - Compositing.
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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
Questo e il terzo dei 5 volumi di ""Blender - La Guida Definitiva"", giunto alla seconda edizione, aggiornata alla 2.8x. Questa guida completa, impostata secondo un percorso formativo definito di tipo ""enciclopedico"", esamina a fondo ogni aspetto di Blender, il famoso software open source di grafica 3D, con centinaia di immagini e decine di esercizi pratici. In questo terzo volume, si analizzeranno: - la dinamica dei corpi rigidi; - fisica e simulazioni; - le modalita Vertex Paint e Weight Paint; - Particle System Emitter; - Particle System Hair; - Compositing.