Networked Graphics: Building Networked Games and Virtual Environments
Anthony Steed (Professor, Department of Computer Science, University College London, UK),Manuel Oliveira (Research Director, Cyntelix)
Networked Graphics: Building Networked Games and Virtual Environments
Anthony Steed (Professor, Department of Computer Science, University College London, UK),Manuel Oliveira (Research Director, Cyntelix)
th th /P> 1 .1 What are NVEs and NGs?
1 .2 The Illusion of a Shared Virtual Environment
1 .3 Some History
1 .4 Scoping the Software Architecture
1 .5 Structure
< STRONG>CHAPTER 2 One on One (101)
2 .1 Boids
2 .2 Distributed Boids: Concepts
2 .3 Distributed Boids: Implementation
2 .4 Refl ection
CHAPTER 3 O verview of the Internet
3 .1 The Internet
3 .2 Application Layer
3 .3 Transport Layer
3 .4 Network Layer
3 .5 Link and Physical Layer
3 .6 Fu rther Network Facilities
3 .7 Summary
CHAP TER 4 More Than Two
4 .1 Boids
4 .2 Simple Peer to Peer
4 .3 Peer to Peer with Master
4 .4 P eer to Peer with Rendezvous Server
4 .5 Client/Server
4 .6 Multicast
4 .7 Extensions
4 .8 Conclusion s
PART II FOUNDATIONS
CHAPTER 5 Issues in
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